Designers & Dragons 00-09 by Shannon Applecline
I delayed reading the last installment in the series (for now) because I thought I would know a whole lot about that era already. Turns out there was a lot of learn, a whole lot I didn't know, particularly around the genesis of the Indie movement and the d20 crash. So really just as good as the previous three provided you're well into role-playing games, obviously.
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