Macadabre by Yno
The gaming proposition of Macadabre is bold and then some. Clive Barker style horror in a sandbox that will most likely need to be revisisted many times to be solved. Video games are a clear inspiration here, and although there are a few things I don't like about the implementation, I want to give it a try. I'll be writing a more detailed review in French in the next few days.
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